This is a framework used to define the design process within a fast paced environment. Use as a decision framework for time spent on a project while setting clear expectations of what you hope to achieve with stakeholders. Can be used as a negotiating tactic on what the goals are for design.
A 2 Week Design Process with a structured agenda that represents the 5 key moments of the Design Process.
1. Day 1: Project Kickoff Meeting & Understand
1. Review existing research and definition artifacts (Journey Maps, UX Observation Database, etc...)
2. Review existing Analytics and other quantitative data
2. Day 2: (Re)Define Problem and Update Definition Artifacts
1. What we know. What we think we know. What we don’t know.
2. Reframe Problem & Refine Hypotheses
3. Prep for divergent design workshop
4. Recruit research participants
3. Days 3-5: Explore Divergent Approaches
1. Divergent Design Workshop & Individual Sketching
2. Document 3 broad approaches (Ex. User Flows & Architectures)
3. Prototype
4. Day 6-7: User Validation & Decide Direction
1. Document insights
2. Provide direction recommendations based on user feedback
5. Days 8-10: Refine & Deliver Output
1. Design Team Critique and Stakeholder Review
2. Refine deliverables
Small Project | Medium Project | Large Project |
---|---|---|
1 cycle (2 weeks) | 2 cycles (4 weeks) | 3 cycles (6 weeks) |
Immediately into detailed design | 1st cycle - architecture & flow | 1st cycle - broad conceptual evaluation |
Leverage only pre-existing data and research findings | 2nd cycle = detailed design | 2nd cycle = architecture & flow |
3rd cycle = detailed design & refinements |